setCamera abstract method
Puts the camera at camera: its centre, and also which way it faces
and how far it leans.
With a duration the camera travels there over that time; called once
a second with a one-second duration it follows a moving position without
a jump between fixes. With none it uses the provider's own animation,
and with Duration.zero it is there at once.
Attribution applies as it does to fitBounds, so a host that follows a position can tell its own steps from the user taking the map over.
Implementation
void setCamera(MapViewCamera camera, {Duration? duration});