calculatePosition static method
When the onTap is specified the additional padding is added Thats why we need to recalculate the position
Implementation
static BadgePosition calculatePosition(BadgePosition? position) {
if (position == null) {
return BadgePosition.custom(end: 0, top: 0);
}
double? getUpdatedPosition(double? digit) {
if (digit == null) {
return null;
}
return !digit.isNegative ? digit : 0;
}
return BadgePosition.custom(
start: getUpdatedPosition(position.start),
end: getUpdatedPosition(position.end),
top: getUpdatedPosition(position.top),
bottom: getUpdatedPosition(position.bottom),
);
}