BuildAgentEnvironment class

The BUILD seat - the coding agent (AgentCapability).

Inheritance

Constructors

BuildAgentEnvironment(List<AgentEnvironment> entries)
Creates the build seat's preference, most-preferred first.
const

Properties

entries → List<AgentEnvironment>
The preferred environments, most-preferred first. Immutable by contract: authored as a const list literal and never mutated.
finalinherited
hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
provider() → SingleChildSeed
The seed that provides THIS seat over a subtree, under this seat's own exact static type. Called once per mount, in a build; it reads no ambient state and holds no child of its own (an enclosing Nest supplies the downstream).
override
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
Value equality over entries IN ORDER, and over the RUNTIME TYPE: a subclass never equals a bare ModelPreference carrying the same entries, because the type IS the scope and two scopes are not one value.
inherited