BuildAgentEnvironment class
The BUILD seat - the coding agent (AgentCapability).
- Inheritance
-
- Object
- ModelPreference
- SeatPreference
- BuildAgentEnvironment
Constructors
-
BuildAgentEnvironment(List<
AgentEnvironment> entries) -
Creates the build seat's preference, most-preferred first.
const
Properties
-
entries
→ List<
AgentEnvironment> -
The preferred environments, most-preferred first. Immutable by contract:
authored as a
constlist literal and never mutated.finalinherited - hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
provider(
) → SingleChildSeed -
The seed that provides THIS seat over a subtree, under this seat's own
exact static type. Called once per mount, in a
build; it reads no ambient state and holds no child of its own (an enclosingNestsupplies the downstream).override -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
Value equality over entries IN ORDER, and over the RUNTIME TYPE: a
subclass never equals a bare ModelPreference carrying the same entries,
because the type IS the scope and two scopes are not one value.
inherited