ParkAtGate class
PARK the node at a gate: state=gated + a real type=gate bead minted in
the_grid's OWN state store through the chokepoint (never the foreign work bead
— A37). The node withholds its dependents and re-arms when that gate bead
CLOSES (SessionScope's M5 D-7 re-arm, untouched). HumanGate returns this —
reproducing D-7 EXACTLY.
- Inheritance
-
- Object
- EscalationDecision
- ParkAtGate
Constructors
- ParkAtGate([String reason = ''])
-
Parks with a human-readable
reason(recorded on the minted gate bead — what the resolving authority reads).const
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited