destroy method
Implementation
void destroy({bool notify = true}) {
//skpark
mouseCursorList.clear();
if (notify) {
notifyListeners();
}
//mouseTracerHolder?.dispose();
}
void destroy({bool notify = true}) {
//skpark
mouseCursorList.clear();
if (notify) {
notifyListeners();
}
//mouseTracerHolder?.dispose();
}