EditorStringWidgetState class

State for EditorStringWidget.

Inheritance

Constructors

EditorStringWidgetState()

Properties

context → BuildContext
The location in the tree where this widget builds.
no setterinherited
hashCode → int
The hash code for this object.
no setterinherited
mounted → bool
Whether this State object is currently in a tree.
no setterinherited
nullableProperty ↔ bool
Whether empty input should be written as null rather than ''.
getter/setter pair
readOnlyProperty ↔ bool
Whether any owner has marked this property as read-only.
getter/setter pair
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
ted ↔ TextEditingController
Controller that drives the string TextField.
getter/setter pair
widget → EditorStringWidget
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) → Widget
Builds a collapsed TextField that writes string values back to all owners on every keystroke.
override
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant EditorStringWidget oldWidget) → void
Called whenever the widget configuration changes.
inherited
dispose() → void
Called when this object is removed from the tree permanently.
inherited
initState() → void
Reads the initial value from owners, detects read-only / nullable flags, and initialises the text controller.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringShort() → String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited