AudioPlaybackManager class

A global audio manager that ensures only one audio plays at a time, persists playback state, and notifies widgets when state changes.

Constructors

AudioPlaybackManager()
factory

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

clearActivePlayer(AudioPlayer player) → void
Clears the active player if it matches player.
disposeAll() Future<void>
Dispose all players — use this on full cleanup.
disposePlayer(String id) Future<void>
Dispose a specific player.
getOrCreatePlayer(String id, {String? url}) → AudioPlayer
Returns or creates a player for id.
getState(String id) AudioPlaybackState
Returns playback state for id.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
registerStopCallback(String id, VoidCallback onStop) → void
Registers a callback for UI update when this id's player stops.
setActivePlayer(AudioPlayer player, {required String id}) Future<void>
Set player as active, pausing previous one if needed.
toString() String
A string representation of this object.
inherited
unregisterStopCallback(String id) → void

Operators

operator ==(Object other) bool
The equality operator.
inherited