initSocket method
void
initSocket({})
Implementation
void initSocket(
{required SocketData socketData,
required TokenData tokenData,
required User user,
required Config config,
required Function(Map<String, dynamic>) eventCallback}) {
Logs.debug("//////////////////// initSocket //////////////////");
this.tokenData = tokenData;
this.user = user;
this.config = config;
socket = io(
socketData.server,
OptionBuilder()
.setTransports(['websocket', 'pooling'])
.disableAutoConnect()
.setPath(socketData.socketPath!)
.setQuery({
"id": user.participantId,
"queue": tokenData.queue,
"role": 'customer',
"appId": tokenData.id,
"token": tokenData.socketToken,
"page": tokenData.page,
"title": tokenData.title
})
.build());
socket.connect();
socket.onConnect((_) {
Logs.debug('Connection established');
eventListener(callback: eventCallback);
});
socket.onDisconnect((_) => Logs.debug('Connection Disconnection'));
socket.onConnectError((err) => Logs.debug(err));
socket.onError((err) => Logs.debug(err));
}