unselectEntities method

Future<void> unselectEntities({
  1. List<int>? entityIds,
})

Unselects specific entities or all entities in the 3D model.

Implementation

Future<void> unselectEntities({List<int>? entityIds}) async {
  if (_state == null) {
    throw StateError('Interactive3dController is not attached to a widget');
  }
  await _state!.unselectEntities(entityIds: entityIds);
}