MethodChannelInteractive3d class
Methods
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loadEnvironment({String? iblPath, String? iblUrl, String? skyboxPath, String? skyboxUrl})
→ Future<void>
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Method to load the environment from assets or network URLs.
override
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loadHdrBackground({String? backgroundPath, String? backgroundUrl})
→ Future<void>
-
override
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loadModel({String? modelPath, String? modelUrl, required Map<String, ByteData> resources, List<String>? preselectedEntities, List<double>? selectionColor, List<PatchColor>? patchColors})
→ Future<void>
-
Method to load the model from assets or network.
resources
is empty for .glb models and populated for .gltf models.
override
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noSuchMethod(Invocation invocation)
→ dynamic
-
Invoked when a nonexistent method or property is accessed.
inherited
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setCameraZoomLevel(double zoom)
→ Future<void>
-
Method to set the camera position.
override
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toString()
→ String
-
A string representation of this object.
inherited
-
unselectEntities({List<int>? entityIds})
→ Future<void>
-
Method to unselect entities in the 3D model.
override
-
updatePartGroupConfig({required bool isVisible, required ModelPartGroup group})
→ Future<void>
-
Method to set the camera position.
override