mounted property
Whether this State
object is currently in a tree.
After creating a State
object and before calling initState
, the
framework "mounts" the State
object by associating it with a
BuildContext
. The State
object remains mounted until the framework
calls dispose
, after which time the framework will never ask the State
object to build
again.
It is an error to call setState
unless mounted
is true.
Implementation
bool get mounted => _element != null;