PropsReadonlyNode<T extends SetupWidget<T>> class

A reactive node that tracks widget property changes.

This node allows reactive code (like useComputed or useEffect) to depend on widget properties. When the widget is updated with new properties, this node notifies all its subscribers to re-run.

The node's value is the current widget instance, so you can access any property of the widget reactively.

Example:

class UserCard extends SetupWidget<UserCard> {
  final String name;
  final int age;

  const UserCard({super.key, required this.name, required this.age});

  @override
  setup(context, props) {
    // React to name changes
    final displayName = useComputed(() => 'User: ${props.value.name}');

    return () => Text(displayName.value);
  }
}
Inheritance
Implemented types

Constructors

PropsReadonlyNode(BuildContext _context)

Properties

deps Link?
First dependency link in the chain.
getter/setter pairinherited
depsTail Link?
Last dependency link in the chain.
getter/setter pairinherited
flags int
Reactive flags for this node.
getter/setter pairinherited
hashCode int
The hash code for this object.
no setterinherited
isDisposed bool
Whether this node has been disposed.
no setteroverride
peek → T
Gets the current value without establishing a reactive dependency.
no setteroverride
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
subs Link?
First subscriber link in the chain.
getter/setter pairinherited
subsTail Link?
Last subscriber link in the chain.
getter/setter pairinherited
value → T
Gets the current value and establishes a reactive dependency.
no setteroverride

Methods

call() → T
dispose() FutureOr<void>
Dispose this object and clean up its resources.
get() → T
Gets the current value and establishes a reactive dependency.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
notify() → void
Manually notifies all subscribers that this value has changed.
override
onDispose() → void
Called when the node is being disposed.
override
toString() String
A string representation of this object.
inherited
updateNode() bool
Updates the node and reports whether its value changed.
override

Operators

operator ==(Object other) bool
The equality operator.
inherited