operator == method

  1. @override
bool operator ==(
  1. covariant ChatFirebaseVertexAIOptions other
)

The equality operator.

The default behavior for all Objects is to return true if and only if this object and other are the same object.

Override this method to specify a different equality relation on a class. The overriding method must still be an equivalence relation. That is, it must be:

  • Total: It must return a boolean for all arguments. It should never throw.

  • Reflexive: For all objects o, o == o must be true.

  • Symmetric: For all objects o1 and o2, o1 == o2 and o2 == o1 must either both be true, or both be false.

  • Transitive: For all objects o1, o2, and o3, if o1 == o2 and o2 == o3 are true, then o1 == o3 must be true.

The method should also be consistent over time, so whether two objects are equal should only change if at least one of the objects was modified.

If a subclass overrides the equality operator, it should override the hashCode method as well to maintain consistency.

Implementation

@override
bool operator ==(covariant final ChatFirebaseVertexAIOptions other) {
  return model == other.model &&
      topP == other.topP &&
      topK == other.topK &&
      candidateCount == other.candidateCount &&
      maxOutputTokens == other.maxOutputTokens &&
      temperature == other.temperature &&
      const ListEquality<String>()
          .equals(stopSequences, other.stopSequences) &&
      responseMimeType == other.responseMimeType &&
      const ListEquality<ChatFirebaseVertexAISafetySetting>()
          .equals(safetySettings, other.safetySettings) &&
      const ListEquality<ToolSpec>().equals(tools, other.tools) &&
      toolChoice == other.toolChoice &&
      concurrencyLimit == other.concurrencyLimit;
}