getBuilderProcessableAssets method
Returns all assets that need to be processed by builders.
This includes only assets that have builder annotations.
fileResolver is used to resolve asset IDs to Asset objects.
Returns a set of ProcessableAsset objects.
Implementation
Set<ProcessableAsset> getBuilderProcessableAssets(
PackageFileResolver fileResolver,
) {
final Set<ProcessableAsset> processableAssets = <ProcessableAsset>{};
for (final MapEntry<String, List<dynamic>> entry in assets.entries) {
final int tlmFlag = entry.value[GraphIndex.assetTLMFlag] as int;
if (tlmFlag == TLMFlag.builder.index || tlmFlag == TLMFlag.both.index) {
final Asset asset = fileResolver.assetForUri(
Uri.parse(entry.value[GraphIndex.assetUri]),
);
final AssetState state = AssetState.fromIndex(
entry.value[GraphIndex.assetState],
);
processableAssets.add(
ProcessableAsset(asset, state, TLMFlag.fromIndex(tlmFlag)),
);
}
}
return processableAssets;
}