handleLuaInit method
Handle LUA_INIT environment variable
Implementation
Future<void> handleLuaInit() async {
final luaInit = Platform.environment['LUA_INIT'];
if (luaInit != null && luaInit.isNotEmpty) {
if (luaInit.startsWith('@')) {
// Execute file
final filename = luaInit.substring(1);
try {
final sourceCode = await File(
filename,
).readAsBytes().then((bytes) => utf8.decode(bytes));
await bridge.execute(sourceCode, scriptPath: filename);
} catch (e) {
safePrint('Error in LUA_INIT file: $e');
exit(1);
}
} else {
// Execute string
try {
await bridge.execute(luaInit);
} catch (e) {
safePrint('Error in LUA_INIT: $e');
exit(1);
}
}
}
}