InteractiveMode class

Interactive REPL mode for LuaLike

Constructors

InteractiveMode({required LuaLike bridge, bool debugMode = false})

Properties

bridge → LuaLike
final
debugMode → bool
final
hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
run() → Future<void>
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Constants

luaCompatVersion → const String
lualikeVersion → const String