visibility property
bool
get
visibility
Gets the object visibility.
Implementation
bool get visibility {
final OperationResult resultString = objectMethod(
_pointerId,
'MapSceneObject',
'getVisibility',
);
return resultString['result'];
}
set
visibility
(bool vis)
Sets the object visibility.
Implementation
set visibility(final bool vis) {
objectMethod(_pointerId, 'MapSceneObject', 'setVisibility', args: vis);
}