enableAudio property
bool
get
enableAudio
Gets the flag indicating whether audio should be recorded.
If true
, an audio track is created during the recording setup. Audio recording can then be controlled using:
StartAudioRecording()
: Starts recording audio segments.StopAudioRecording()
: Suspends audio recording if a recording session is active and audio is enabled.
This allows flexibility in recording audio in specific portions of the recording session.
Implementation
bool get enableAudio {
final OperationResult resultString = objectMethod(
pointerId,
'RecorderConfiguration',
'getEnableAudio',
);
return resultString['result'];
}
set
enableAudio
(bool enableAudio)
Sets the flag indicating whether audio should be recorded.
If true
, an audio track is created during the recording setup. Audio recording can then be controlled using:
StartAudioRecording()
: Starts recording audio segments.StopAudioRecording()
: Suspends audio recording if a recording session is active and audio is enabled.
This allows flexibility in recording audio in specific portions of the recording session.
Implementation
set enableAudio(final bool enableAudio) {
objectMethod(
pointerId,
'RecorderConfiguration',
'setEnableAudio',
args: enableAudio,
);
}