addMarker method
Add a new sketch with specific render settings.
Parameters
- IN marker The marker added to the collection
- IN settings The marker render settings
- IN index The new marker position in collection. -1 means at the collection end ( topmost )
Implementation
void addMarker(
final Marker marker, {
MarkerRenderSettings? settings,
int index = -1,
}) {
settings ??= MarkerRenderSettings();
objectMethod(
pointerId,
'MarkerSketches',
'addSketches',
args: <String, Object>{
'marker': marker.pointerId,
'settings': settings,
'index': index,
},
);
}