ManoeuvreBalloon constructor
      
      ManoeuvreBalloon(
    
    
- Manoeuvre manoeuvre,
 - DrivingDirectionSign? directionSign
 
Implementation
factory ManoeuvreBalloon(
        Manoeuvre manoeuvre,
        directions_driving_direction_signs.DrivingDirectionSign?
            directionSign) =>
    ManoeuvreBalloonImpl(manoeuvre, directionSign);