addNode method

void addNode(
  1. Rule rule
)

Implementation

void addNode(Rule rule) {
  if (rule is PositiveRule) {
    nodes.addKeyValue(rule.keyMatcher, rule.valueMatcher);
  } else if (rule is NegativeRule) {
    nodes.addAttribute(rule.attributeMatcher);
  } else {
    print("Unknown rule ${rule.runtimeType}");
  }
}