writeTiles method

Future<void> writeTiles(
  1. bool debugFile,
  2. SinkWithCounter ioSink
)

Implementation

Future<void> writeTiles(bool debugFile, SinkWithCounter ioSink) async {
  await _processAsync("writing tiles", (tile) async {
    Uint8List contentForTile = await tileBuffer.getAndRemove(tile);
    ioSink.add(contentForTile);
  });
}