set method
Implementation
void set(Tile tile, Uint8List content) {
_writebufferForTiles[tile] = content;
_sizes[tile] = content.length;
_length += content.length;
}
void set(Tile tile, Uint8List content) {
_writebufferForTiles[tile] = content;
_sizes[tile] = content.length;
_length += content.length;
}