matchNode method
void
matchNode(
- int indoorLevel,
- List<
Renderinstruction> matchingList, - PointOfInterest pointOfInterest
Implementation
void matchNode(final int indoorLevel, List<Renderinstruction> matchingList, PointOfInterest pointOfInterest) {
if (matches(pointOfInterest.tags, indoorLevel)) {
matchingList.addAll(renderinstructionNodes);
for (var element in subRules) {
element.matchNode(indoorLevel, matchingList, pointOfInterest);
}
}
}