matchOpenWay method

void matchOpenWay(
  1. Way way,
  2. Tile tile,
  3. List<Renderinstruction> matchingList
)

Implementation

void matchOpenWay(Way way, Tile tile, List<Renderinstruction> matchingList) {
  if (matches(way.tags, tile.indoorLevel)) {
    matchingList.addAll(renderinstructionOpenWays);
    for (var element in subRules) {
      element.matchOpenWay(way, tile, matchingList);
    }
  }
}