A pragmatic, fast, and ergonomic Flutter state toolkit that blends reactive state, event orchestration, persistence, and view/scope glue into a clean, testable, feature‑based architecture.

Zero boilerplate for simple state — strong patterns for complex flows.


Table of Contents


Features

  • Feature‑based structure: each feature owns its presentation, logic (boxes & events), and optional states.
  • Reactive state: Lightro<T> and Mastro<T> both support .value, .modify(...), .late() and builder helpers.
  • New: .safe accessor on state containers for late initialization ergonomics.
  • New: Mastro.dependsOn(...) handles both computed and notify‑only modes (the old compute() method is removed).
  • Events engine (optional): rich execution modes, callbacks, and back‑blocking UX — but you can also just call box methods.
  • Gesture‑friendly builders: MastroBuilder / TagBuilder rebuild immediately when safe.
  • Persistence: PersistroLightro / PersistroMastro built on top of SharedPreferences via Persistro.
  • Scopes: MastroScope integrates back‑blocking UX for long‑running tasks.
  • Views: MastroView<T> pairs a screen with its box (local or scoped) and exposes lifecycle hooks including onViewAttached / onViewDetached.

Why Mastro

Mastro is intentionally structured and explicit — think of it like the statically‑typed approach to Flutter state.

  • Readable by design: In MastroBuilder, you explicitly point to the exact state(s) that drive a widget. This precision keeps reviewers oriented and makes behavior obvious. Tools like GetX or Flutter Signals can feel lighter because they infer dependencies automatically. Mastro trades a bit of ceremony for clarity, predictability, and team readability.
  • Well‑defined structure: Boxes own logic; views are thin; persistence is explicit. This scales cleanly as features multiply.
  • Minimal rebuilds: Only the listening subtree rebuilds — no hidden global invalidations. Refine with listeners and shouldRebuild to make rebuilds laser‑focused.
  • Explicit dependencies: Use dependsOn([...], compute: ...) to declare why something updates. Unlike implicit dependency systems, Mastro favors clarity and predictability.
  • Flexible orchestration: For simple UIs, call box methods directly. When flows get tricky, opt into events for concurrency modes (parallel/sequential/solo), loose callbacks, and back‑blocking UX.

Installation

dependencies:
  mastro: ^<latest>
// If you use persistence, initialize it once before runApp:
void main() async {
  WidgetsFlutterBinding.ensureInitialized();
  await Persistro.initialize(); // shared prefs
  runApp(const MyApp());
}

Project Structure (Feature‑based)

Keep each feature self‑contained: UI, logic (boxes + actions/events), and optional typed states. Shared bits live in core/.

lib/
  core/                         # theme · router · DI · shared states
    theme/
    routing/
    env/
    states/
  features/
    auth/
      presentation/             # widgets & screens
        auth_view.dart
        widgets/
          auth_form.dart
      logic/                    # box + events
        auth_box.dart
        auth_event.dart         # (optional)
      states/                   # sealed/union types (optional)
        auth_states.dart
    todos/
      presentation/
        todos_view.dart
        widgets/
          todo_tile.dart
      logic/
        todos_box.dart
        todos_event.dart        # (optional)
  app.dart                      # root MaterialApp / scopes / providers
  main.dart                     # entry point

Naming convention (logic):

  • *_box.dart for boxes
  • *_event.dart for events (optional)
  • *_view.dart for views

App‑lifetime boxes

If you want a box to live for the whole app session, provide it above your app widget (wrap MaterialApp).

void main() {
  runApp(
    MultiBoxProvider(
      providers: [
        BoxProvider(create: (_) => SessionBox()), // lives as long as the app
      ],
      child: const MaterialApp(home: RootView()),
    ),
  );
}

Placing the provider outside the MaterialApp ensures the box isn’t recreated when routes are replaced and keeps its state intact.


Overall Flow (Clear, Step‑by‑Step)

  1. Choose where your box lives
  • Scoped (Global) — provide it near the app root with BoxProvider / MultiBoxProvider if multiple screens need the same instance.
  • Local — pass a factory to the MastroView super constructor if the box is screen‑local.
  1. Render the view
  • Create class MyView extends MastroView<MyBox> (generic is mandatory).
  • Inside build(context, box), you get a typed MyBox whether it’s local or resolved from BoxProvider.
  1. Build the UI from reactive state
  • Use MastroBuilder for specific state and TagBuilder for “ping refreshes” (tags).
  1. Perform actions
  • Simplest: call box methods (no events needed).
  • Richer orchestration: dispatch events (box.execute(...)) to get concurrency modes, loose callbacks, and optional back‑blocking (executeBlockPop).
  1. (Optional) Persist state
  • Swap to PersistroLightro / PersistroMastro when a value must survive app restarts.
  1. (Optional) Scope UX
  • Wrap screens with MastroScope to enable back‑blocking during long tasks.

Quick Start (Counter with local box)

import 'package:flutter/material.dart';
import 'package:mastro/mastro.dart';

void main() => runApp(const CounterApp());

class CounterApp extends StatelessWidget {
  const CounterApp({super.key});

  @override
  Widget build(BuildContext context) {
    return const MaterialApp(home: CounterView());
  }
}

class CounterBox extends MastroBox {
  final count = 0.lightro;

  // Simple action (no event required)
  void increment() => count.value++;
}

class CounterView extends MastroView<CounterBox> {
  CounterView({super.key}) : super(box: () => CounterBox()); // local box factory

  @override
  Widget build(BuildContext context, CounterBox box) {
    return Scaffold(
      appBar: AppBar(title: const Text('Counter')),
      body: Center(
        child: MastroBuilder(
          state: box.count,
          builder: (state, context) => Text('Count: ${state.value}', style: const TextStyle(fontSize: 36)),
        ),
      ),
      floatingActionButton: FloatingActionButton(
        onPressed: box.increment,
        child: const Icon(Icons.add),
      ),
    );
  }
}

Flexibility: Keep things simple with box methods; use events only where you need their extra power.


Reactive State

Lightro vs Mastro (Comparison)

Capability Lightro Mastro Example
Reactive .value state.value = x
In‑place modify state.modify((s) => s.field = ...)
Uninitialized start late() final token = Lightro<String>.late();
Computed values sum.dependsOn([a,b], compute: () => a.value + b.value);
Dependencies (dependsOn) watcher.dependsOn([price, qty]); (notify‑only if compute omitted)
Validation (setValidator) state.setValidator((v) => v >= 0);
Observers (observe) state.observe('log', print);

Heads‑up: the standalone compute() method has been removed. Use dependsOn([...], compute: ...) to derive values, or omit compute for notify‑only wiring.

Lightro

final isEnabled = false.lightro;

MastroBuilder(
  state: isEnabled,
  builder: (state, context) => Switch(
    value: state.value,
    onChanged: (value) => state.value = value,
  ),
);

Mastro

class Profile { String name; int age; Profile(this.name, this.age); }

final profile = Profile('Alice', 30).mastro;

// In-place updates; one notify at the end.
await profile.modify((s) {
  s.value.name = 'Bob';
  s.value.age++;
});

// Observe & validate
profile
  ..setValidator((p) => p.name.isNotEmpty && p.age >= 0)
  ..observe('log', (p) => debugPrint('Profile → ${p.name}(${p.age})'));

Mastro Functions (What/When/How)

  • dependsOn<S>(Iterable<Basetro<S>> sources, {T Function()? compute})
    What: wire this state to other state(s).
    When: you want derived values (provide compute) or you want to be notified without changing .value (omit compute).
    How: call with one or more sources. You can remove all with clearDependencies() or one with removeDependency(other).

  • setValidator(bool Function(T) validator, {void Function(T invalid)? onValidationError})
    What: gate assignments to .value.
    When: you must enforce invariants (non‑negative totals, non‑empty names, etc.).
    How: on invalid assignment, .value is not updated; onValidationError fires with the rejected value.

  • observe(String key, void Function(T value) handler) / removeObserver(String key)
    What: subscribe to value changes for side effects (logging, analytics, imperatives).
    When: you need reactions outside the widget tree.
    How: keys are unique; calling observe again with the same key replaces the old handler.

  • clearDependencies()
    What: drop all wired dependencies.
    When: you temporarily derived from multiple sources and want to release them (e.g., screen change).

.modify() vs .value (when to use which?)

  • Use .value = for direct replacements of simple values.
  • Use .modify(...) for read‑modify‑write on complex values to bundle edits and emit a single notification.
// Direct replacement
total.value = 0;

// Batched mutations (single notify)
await cart.modify((m) {
  m.value.items.add(newItem);
  m.value.taxes = computeTaxes(m.value.items);
});

Validation & Error Handling

  • Invalid assignments are rejected silently with an optional onValidationError(invalid) callback.
  • Wrap business rules in setValidator and keep assignment sites clean.
  • Throwing during .modify(...) bubbles as usual; no partial notification is emitted.

late() state

  • .late() creates an uninitialized state that throws if you read .value too early.
  • The .safe getter returns null before initialization — ideal for first paints:
final token = Lightro<String>.late();
final name = Lightro<String>.late();

Text(token.safe ?? 'No token'); // ✅ no throw on first build

// name.value; // ❌ throws (uninitialized)
name.value = 'Alex'; // ✅ initialize

final label = token.when(
  uninitialized: () => 'No token',
  initialized: (value) => 'Token: $value',
);

AsyncState

Model async flows declaratively — then wrap it in a reactive container to listen in UI.

final userState = const AsyncState<User>.initial().lightro;
// or: final userState = const AsyncState<User>.initial().mastro;

Future<void> loadUser() async {
  userState.value = const AsyncState.loading();
  try {
    userState.value = AsyncState.data(await repo.fetchUser());
  } catch (e) {
    userState.value = AsyncState.error('Failed: $e');
  }
}

MastroBuilder(
  state: userState,
  builder: (state, _) => state.value.when(
    initial: (_) => const Text('Tap to load'),
    loading: () => const CircularProgressIndicator(),
    data: (u) => Text('Hello ${u.name}'),
    error: (msg, _) => Text(msg ?? 'Error'),
  ),
);

Persistence (Persistro → PersistroLightro → PersistroMastro)

PersistroLightro and PersistroMastro behave like regular Lightro/Mastro but add persistence (persist/restore/clear, optional autoSave).

Persistro (low‑level key/value)

Initialize once before use.

Static API (all return Future):

  • initialize()
  • putString/Int/Double/Bool/StringList(key, value)
  • getString/Int/Double/Bool/StringList(key)
  • isInitialized (getter)

PersistroLightro (reactive Lightro + persistence)

Factories (required/optional args and defaults):

  • boolean(String key, {bool initial = false, bool autoSave = true})
  • number(String key, {num initial = 0.0, bool autoSave = true})
  • string(String key, {String initial = '', bool autoSave = true})
  • list<T>(String key, {required List<T> initial, required T Function(Object json) fromJson, bool autoSave = true})
  • map<T>(String key, {required Map<String, T> initial, required T Function(Object json) fromJson, bool autoSave = true})
  • json<T>(String key, {required T initial, required T Function(Map<String, Object?> json) fromJson, required Map<String, Object?> Function(T value) toJson, bool autoSave = true})

Constructor (custom codec, persisted as String):

  • PersistroLightro<T>({required String key, required T initial, required String Function(T) encoder, required T Function(String) decoder, bool autoSave = true})

Instance methods:

  • Future<void> persist() / restore() / clear()

PersistroMastro (reactive Mastro + persistence)

Factories (same shapes + defaults as Lightro variant):

  • boolean / number / string / list / map / json

Constructor (custom codec):

  • PersistroMastro<T>({required String key, required T initial, required String Function(T) encoder, required T Function(String) decoder, bool autoSave = true})

Instance methods:

  • Future<void> persist() / restore() / clear()
  • Plus all Mastro APIs: dependsOn, setValidator, observe, removeDependency, removeObserver, ....

Boxes & Events

Local vs Scoped (Global) Boxes

  • Local: MyView() : super(box: () => MyBox());
  • Scoped: provide high in the tree and resolve via BoxProvider.of<T>(context)

MastroBox lifecycle & options

Overridables:

  • init() — called once when the box is constructed (call super.init() if overridden).
  • cleanup() — idempotent cleanup (call super.cleanup()).
  • View hooks: onViewAttached(MastroView view) and onViewDetached(MastroView view) fire as views mount/unmount. Useful for ref counts and auto‑cleanup.

Options:

  • autoCleanupWhenAllViewsDetached (bool; box property and provider option)
  • autoCleanupWhenUnmountedFromWidgetTree (bool; provider option)

Creating a Box

class NotesBox extends MastroBox<NotesEvent> {
  final notes = <Note>[].mastro;

  // Optional: simple methods instead of events
  void addNote(String title) => notes.modify((s) => s.value.add(Note(title)));
}

Actions with or without Events

  • Without events: call methods on the box for straightforward logic.
  • With events: define MastroEvent<BoxType> subclasses to opt into concurrency controls, back‑blocking, and loose callbacks.

Creating Events (optional)

sealed class NotesEvent extends MastroEvent<NotesBox> {
  const NotesEvent();
  const factory NotesEvent.add(String title) = _AddNote;
  const factory NotesEvent.load() = _Load;
}

class _AddNote extends NotesEvent {
  final String title; const _AddNote(this.title);
  @override
  Future<void> implement(NotesBox box, Callbacks callbacks) async {
    box.addNote(title);
    callbacks.invoke('toast', data: {'msg': 'Note added'});
  }
}

class _Load extends NotesEvent {
  const _Load();
  @override
  EventRunningMode get mode => EventRunningMode.sequential;
  @override
  Future<void> implement(NotesBox box, Callbacks _) async {
    // fetch & assign
  }
}

Running Events

Both execute(event) and executeBlockPop(context, event) return Future<void> — you can await execution to chain actions or to ensure ordering in your widget logic:

// Common signatures:
// Future<void> execute(event, {Callbacks? callbacks, EventRunningMode? mode})
// Future<void> executeBlockPop(context, event, {Callbacks? callbacks, EventRunningMode? mode})

await box.execute(
  const NotesEvent.add('New Note'),
  callbacks: Callbacks.on('toast', (data) => showToast(data?['msg'])),
);

await box.executeBlockPop(
  context,
  const NotesEvent.load(),
  mode: EventRunningMode.solo,
);

EventRunningMode

  • parallel (default): run freely.
  • sequential: events of this type are queued and executed one at a time (FIFO).
  • solo: per‑type exclusivity — duplicates of the same SOLO type are ignored while one runs (different SOLO types may run concurrently).

Box Tagging & Loose Callbacks

// Tagging (UI ping)
box.tag(tag: 'refresh-notes');

TagBuilder(
  tag: 'refresh-notes',
  box: box,
  builder: (_) => NotesList(notes: box.notes.value),
);

// Loose callbacks
box.registerCallback(key: 'toast', callback: (data) {
  final msg = data?['msg'] as String? ?? 'Done';
  showSnackBar(msg);
});

// from event
callbacks.invoke('toast', data: {'msg': 'Saved ✅'});

// cleanup
box.unregisterCallback(key: 'toast');

Widget Building

MastroBuilder

Constructor (key parameters):
MastroBuilder<T>({Key? key, required Basetro<T> state, required Widget Function(Basetro<T> state, BuildContext context) builder, List<Basetro>? listeners, bool Function(T prev, T next)? shouldRebuild})

MastroBuilder<User>(
  state: box.profile,
  listeners: [box.settings], // optional
  shouldRebuild: (prev, next) => prev.id != next.id, // optional
  builder: (state, context) => Text('Hello ${state.value.name}'),
);

TagBuilder

Constructor (key parameters):
TagBuilder({Key? key, required String tag, required Widget Function(BuildContext) builder, required MastroBox box})

TagBuilder(
  tag: 'refresh-notes',
  box: box,
  builder: (_) => NotesList(notes: box.notes.value),
);

RebuildBoundary

API:

  • Widget build(Widget Function(BuildContext context, Key key) builder)
  • void trigger({Key? key})
final boundary = RebuildBoundary();

Widget build(BuildContext context) {
  return boundary.build((context, key) => Form(key: key, child: const MyForm()));
}

boundary.trigger(); // forces subtree to rebuild (new key)

MastroScope (back‑blocking UX)

Provide an OnPopScope so executeBlockPop can temporarily block the back button and show a “Please wait…” message while an event is running.

MastroScope(
  onPopScope: OnPopScope(
    onPopWaitMessage: (context) => ScaffoldMessenger.of(context).showSnackBar(
      const SnackBar(content: Text('Please wait…')),
    ),
  ),
  child: MaterialApp(home: const HomeView()),
);

MastroView (view glue & lifecycle)

Generic is mandatory: class MyView extends MastroView<MyBox> { ... }

Constructors:

  • Local: MyView() : super(box: () => MyBox());
  • Scoped: const MyView(); (and provide MyBox via BoxProvider)

Overridables:

  • initState(BuildContext context, T box) / dispose(BuildContext context, T box)
  • onResume, onInactive, onPaused, onHide, onDetached (app lifecycle)
  • Box receives: onViewAttached(MastroView view) / onViewDetached(MastroView view) as the view mounts/unmounts

❗️Removed: rebuild(context) override on MastroView — it no longer exists.

Box resolution order:

  1. If a local factory is provided → use it.
  2. Else → BoxProvider.of<T>(context).

Providers placement with MaterialApp (important)

It is recommended to place MastroScope and your global BoxProvider/MultiBoxProvider above your MaterialApp (or in MaterialApp.builder).

Why? Because home: lives inside the Navigator that MaterialApp creates. A provider placed inside home: only wraps that first route. As soon as you navigate (push, showDialog, showModalBottomSheet, etc.), new routes won’t see those providers.

void main() {
  runApp(
    MastroScope(
      onPopScope: OnPopScope(onPopWaitMessage: (c) { /* ... */ }),
      child: MultiBoxProvider(
        providers: [
          BoxProvider(create: (_) => AppBox()),
        ],
        child: MaterialApp(
          home: const HomeView(),
        ),
      ),
    ),
  );
}

Also OK: use MaterialApp.builder

MaterialApp(
  builder: (context, child) => MultiBoxProvider(
    providers: [BoxProvider(create: (_) => AppBox())],
    child: child!,
  ),
  home: const HomeView(),
);

Links point to the official API on pub.flutter-io.cn.

Core containers

State helpers

Persistence

Boxes & events

Widget glue & providers


FAQ

Do I have to use Events?
No. You can call box methods directly for simple logic. Use events when you want orchestration: concurrency modes, back‑blocking (executeBlockPop), and loose callbacks.

Where should I place a box that must survive pushReplacement?
Provide it above your MaterialApp (e.g., wrap the app with MultiBoxProvider). This keeps the box alive across route replacements.

How do I avoid unnecessary rebuilds?
Listen only to the state you need via MastroBuilder(state: ...). Use listeners for additional dependencies and shouldRebuild(prev, next) to short‑circuit rerenders.

What’s the difference between .value and .modify(...)?
Use .value = newValue for simple replacement. Use .modify(...) to batch in‑place edits (lists/maps/objects) and notify exactly once at the end (validators/observers also run once).

When do I need notify()?
Rarely. It’s a Basetro method that manually notifies listeners without changing .value.

Does compute update automatically?
Yes — a computed Mastro<R> updates when its source changes. If your value depends on multiple sources, call dependsOn(...) to make dependencies explicit.

How do I persist a nested object?
Use PersistroLightro.json or PersistroMastro.json and supply fromJson/toJson for the type. For collections, use list<T>/map<T> factories.

Will scoped boxes auto‑dispose?
By default, providers clean up when unmounted. You can also enable autoCleanupWhenAllViewsDetached to clean when the last MastroView detaches.

I need a “safe read” on a late state.
Use .safe to get a nullable view of the current value; on first paint it’s null until initialized or use .when(uninitialized: () => ..., initialized: (value) => ...).


Design Patterns & Recipes

Thin Events, Fat Methods
Keep feature logic in box methods. Use events only for orchestration (modes, callbacks, block‑back).

Batch saves with autoSave: false
Prefer autoSave: false when you mutate many times in a row; call persist() once at the end.

Back‑blocking only for critical ops
Reserve executeBlockPop for actions that must finish or be cancelled explicitly (e.g., payment submit).

Tags for cheap refresh
Use TagBuilder when you need to refresh a section without introducing a dedicated state.

How do I stop a computed state from listening?
Call clearDependencies() to remove all wired sources (or removeDependency(other)).

Can I await events?
Yes — both execute and executeBlockPop return Future<void>.

How do I derive from multiple states?
Use dependsOn([a, b, c], compute: () { ... }). Omit compute to just forward notifications (notify‑only).


Examples

Check the example folder for more detailed examples of how to use Mastro in your Flutter app.


Contributions

Contributions are welcome! If you have any ideas, suggestions, or bug reports, please open an issue or submit a pull request on GitHub.


License

MIT © Yousef Shaiban

Libraries

mastro