ExecutionResult class

Result of skill execution.

Constructors

ExecutionResult({required bool success, dynamic output, String? error, Map<String, dynamic> stepResults = const {}, Duration? duration})
ExecutionResult.failure(String error, {Map<String, dynamic>? stepResults, Duration? duration})
Create a failure result.
factory
ExecutionResult.success(dynamic output, {Map<String, dynamic>? stepResults, Duration? duration})
Create a success result.
factory

Properties

duration → Duration?
Execution duration.
final
error → String?
Error message if failed.
final
hashCode → int
The hash code for this object.
no setterinherited
output → dynamic
Output value.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
stepResults → Map<String, dynamic>
Results from each step.
final
success → bool
Whether execution succeeded.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
override

Operators

operator ==(Object other) → bool
The equality operator.
inherited