UNSET constant
MeshPacket_Priority
const UNSET
Treated as Priority.DEFAULT
Implementation
static const MeshPacket_Priority UNSET =
MeshPacket_Priority._(0, _omitEnumNames ? '' : 'UNSET');
Treated as Priority.DEFAULT
static const MeshPacket_Priority UNSET =
MeshPacket_Priority._(0, _omitEnumNames ? '' : 'UNSET');