Acceleration class
Encapsulates acceleration data, values are in units of g's @author Eric Tsai
- Inheritance
-
- Object
- FloatVector
- Acceleration
Constructors
- Acceleration.new(double x, double y, double z)
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
-
x(
) → double - Gets the acceleration on the x-axis @return X-axis acceleration
-
y(
) → double - Gets the acceleration on the y-axis @return Y-axis acceleration
-
z(
) → double - Gets the acceleration on the z-axis @return Z-axis acceleration
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited