feature
library
Classes
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Disposable
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Interface for resources that require cleanup.
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EffectHandler<Effect, Msg>
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Interface for handling effects.
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Feature<State, Msg, Effect>
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Core interface for building features.
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FeatureEffectWrapper<State, Msg, Effect, E extends Effect>
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A wrapper around a Feature that intercepts specific types of effects.
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FeatureObserver<State, Msg, Effect>
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A base class for observing feature lifecycle events and interactions.
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FeatureObserverWrapper<State, Msg, Effect>
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A wrapper for adding observation capabilities to a Feature.
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IMsgEmitter<Msg>
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Interface for emitting messages.
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IUpdate<State, Msg, Effect>
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Interface for implementing the update function.
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ProxyFeature<State, Msg, Effect>
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A base class for creating proxy implementations of Feature.
Functions
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next<State, Effect>({State? state, List<Effect> effects = const []})
→ (State?, List<Effect>)
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A helper function for constructing a Next result.
Typedefs
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FunEffectHandler<Effect, Msg>
= FutureOr<void> Function(Effect effect, MsgEmitter<Msg> emit)
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A functional representation of an effect handler.
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MsgEmitter<Msg>
= void Function(Msg message)
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A function type for emitting messages within effect handlers.
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Next<State, Effect>
= (State?, List<Effect>)
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Represents the result of handling a message with the update function.
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Update<State, Msg, Effect>
= Next<State, Effect> Function(State state, Msg message)
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A pure function type that updates the state in response to a message.