Interface for implementing the update function.
Provides a callable structure for state updates, mirroring the functionality of the Update typedef with an object-oriented design. But you better does not use it.
State
: The type representing the feature's state.Msg
: The type representing messages that trigger state changes.Effect
: The type of side effects triggered during the update.
- Annotations
-
- @experimental
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
call(
State state, Msg message) → Next< State, Effect> -
Processes the current
state
and an incomingmessage
. -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited