crosscoder_encode_push_f32 function

  1. @Native<Int Function(Pointer<CrossCoder>, Pointer<Float>, Int, Pointer<Uint8>, Int, Pointer<Int>)>(ffi.Pointer<CrossCoder>, ffi.Pointer<ffi.Float>, ffi.Int, ffi.Pointer<ffi.Uint8>, ffi.Int, ffi.Pointer<ffi.Int>)>()
int crosscoder_encode_push_f32(
  1. Pointer<CrossCoder> cc,
  2. Pointer<Float> frames,
  3. int frameCount,
  4. Pointer<Uint8> outPacket,
  5. int outCap,
  6. Pointer<Int> outBytes,
)

Implementation

@ffi.Native<
    ffi.Int Function(ffi.Pointer<CrossCoder>, ffi.Pointer<ffi.Float>, ffi.Int,
        ffi.Pointer<ffi.Uint8>, ffi.Int, ffi.Pointer<ffi.Int>)>()
external int crosscoder_encode_push_f32(
  ffi.Pointer<CrossCoder> cc,
  ffi.Pointer<ffi.Float> frames,
  int frameCount,
  ffi.Pointer<ffi.Uint8> outPacket,
  int outCap,
  ffi.Pointer<ffi.Int> outBytes,
);