crosscoder_encode_push_f32 function
- @Native<Int Function(Pointer<CrossCoder>, Pointer<Float>, Int, Pointer<Uint8>, Int, Pointer<Int>)>(ffi.Pointer<CrossCoder>, ffi.Pointer<ffi.Float>, ffi.Int, ffi.Pointer<ffi.Uint8>, ffi.Int, ffi.Pointer<ffi.Int>)>()
int
crosscoder_encode_push_f32(
- Pointer<CrossCoder> cc,
- Pointer<Float> frames,
- int frameCount,
- Pointer<Uint8> outPacket,
- int outCap,
- Pointer<Int> outBytes,
)
Implementation
@ffi.Native<
ffi.Int Function(ffi.Pointer<CrossCoder>, ffi.Pointer<ffi.Float>, ffi.Int,
ffi.Pointer<ffi.Uint8>, ffi.Int, ffi.Pointer<ffi.Int>)>()
external int crosscoder_encode_push_f32(
ffi.Pointer<CrossCoder> cc,
ffi.Pointer<ffi.Float> frames,
int frameCount,
ffi.Pointer<ffi.Uint8> outPacket,
int outCap,
ffi.Pointer<ffi.Int> outBytes,
);