sound_init function
Implementation
int sound_init(
ffi.Pointer<Sound> self,
ffi.Pointer<ffi.Float> data,
int data_size,
ma_format format,
int channels,
int sample_rate,
ffi.Pointer<ma_engine> engine,
) =>
_sound_init(
self,
data,
data_size,
format.value,
channels,
sample_rate,
engine,
);