sound_init function

int sound_init(
  1. Pointer<Sound> self,
  2. Pointer<Float> data,
  3. int data_size,
  4. ma_format format,
  5. int channels,
  6. int sample_rate,
  7. Pointer<ma_engine> engine,
)

Implementation

int sound_init(
  ffi.Pointer<Sound> self,
  ffi.Pointer<ffi.Float> data,
  int data_size,
  ma_format format,
  int channels,
  int sample_rate,
  ffi.Pointer<ma_engine> engine,
) =>
    _sound_init(
      self,
      data,
      data_size,
      format.value,
      channels,
      sample_rate,
      engine,
    );