sound_set_looped function

  1. @Native<Void Function(Pointer<Sound>, Bool, Size)>(ffi.Pointer<Sound>, ffi.Bool, ffi.Size)>()
void sound_set_looped(
  1. Pointer<Sound> self,
  2. bool value,
  3. int delay_ms
)

Implementation

@ffi.Native<ffi.Void Function(ffi.Pointer<Sound>, ffi.Bool, ffi.Size)>()
external void sound_set_looped(
  ffi.Pointer<Sound> self,
  bool value,
  int delay_ms,
);