getPlayerState static method

PlayerState getPlayerState(
  1. String event
)

Implementation

static PlayerState getPlayerState(String event) {
  if (event == 'ready') {
    return PlayerState.ready;
  } else if (event == 'running') {
    return PlayerState.running;
  } else if (event == 'playing') {
    return PlayerState.playing;
  } else if (event == 'bufferring') {
    return PlayerState.bufferring;
  }else if (event == 'complete') {
    return PlayerState.complete;
  }else if (event == 'paused') {
    return PlayerState.paused;
  }else if (event == 'stopped') {
    return PlayerState.stopped;
  }else if (event == 'error') {
    return PlayerState.error;
  }else {
    return PlayerState.disposed;
  }
}