getPlayerState static method
Implementation
static PlayerState getPlayerState(String event) {
if (event == 'ready') {
return PlayerState.ready;
} else if (event == 'running') {
return PlayerState.running;
} else if (event == 'playing') {
return PlayerState.playing;
} else if (event == 'bufferring') {
return PlayerState.bufferring;
}else if (event == 'complete') {
return PlayerState.complete;
}else if (event == 'paused') {
return PlayerState.paused;
}else if (event == 'stopped') {
return PlayerState.stopped;
}else if (event == 'error') {
return PlayerState.error;
}else {
return PlayerState.disposed;
}
}