PlaybookStep class

One step of a playbook: a title, and what the actor does.

Steps come from the verbs a Playbook inherits (tap, type, see, ...). Write your own with step():

step('Accept cookies if asked', (actor) async {
  if (await actor.exists('Accept')) await actor.tap('Accept');
}),

Constructors

PlaybookStep(String title, Future<void> action(PlaybookActor actor))
Creates a step called title that runs action.
const

Properties

action → Future<void> Function(PlaybookActor actor)
Performs the step.
final
hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
title → String
What the step does, shown in the caption and the report.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
override

Operators

operator ==(Object other) → bool
The equality operator.
inherited