PlaybookTree class
A snapshot of the elements on screen, taken once per lookup.
Offstage widgets, like pages under the current one, are left out, and so is the playbook's own overlay.
Constructors
- PlaybookTree(Element? root)
-
Collects the onstage elements under
root.
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
visibleText(
{int max = 15}) → List< String> - The text a person reads on screen, top to bottom and left to right, for error messages.
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited