onFullScreenToggled property
Called when the player enters or exits fullscreen mode.
isGoingFullScreen is true if entering fullscreen, false if exiting.
Implementation
final void Function(bool isGoingFullScreen)? onFullScreenToggled;
Called when the player enters or exits fullscreen mode.
isGoingFullScreen is true if entering fullscreen, false if exiting.
final void Function(bool isGoingFullScreen)? onFullScreenToggled;