parseAsync method
Experimental. Not yet fully implemented
Implementation
@override
AsyncResult<O> parseAsync(State<ChunkedData<I>> state) {
final result = AsyncResult<O>();
final input = state.input;
late AsyncResult<O> r1;
var action = 0;
void parse() {
while (true) {
switch (action) {
case 0:
r1 = p1.parseAsync(state);
action = 1;
if (r1.ok == null) {
r1.handler = parse;
return;
}
break;
case 1:
if (r1.ok == true) {
result.value = r1.value;
result.ok = true;
input.handler = result.handler;
return;
}
r1 = p2.parseAsync(state);
action = 2;
if (r1.ok == null) {
r1.handler = parse;
return;
}
break;
case 2:
if (r1.ok == true) {
result.value = r1.value;
result.ok = true;
input.handler = result.handler;
return;
}
r1 = p3.parseAsync(state);
action = 3;
if (r1.ok == null) {
r1.handler = parse;
return;
}
break;
case 3:
if (r1.ok == true) {
result.value = r1.value;
result.ok = true;
input.handler = result.handler;
return;
}
r1 = p4.parseAsync(state);
action = 4;
if (r1.ok == null) {
r1.handler = parse;
return;
}
break;
case 4:
if (r1.ok == true) {
result.value = r1.value;
result.ok = true;
input.handler = result.handler;
return;
}
r1 = p5.parseAsync(state);
action = 5;
if (r1.ok == null) {
r1.handler = parse;
return;
}
break;
case 5:
if (r1.ok == true) {
result.value = r1.value;
result.ok = true;
input.handler = result.handler;
return;
}
r1 = p6.parseAsync(state);
action = 6;
if (r1.ok == null) {
r1.handler = parse;
return;
}
break;
case 6:
if (r1.ok == true) {
result.value = r1.value;
result.ok = true;
input.handler = result.handler;
return;
}
r1 = p7.parseAsync(state);
action = 7;
if (r1.ok == null) {
r1.handler = parse;
return;
}
break;
case 7:
if ((result.ok = r1.ok) == true) {
result.value = r1.value;
}
input.handler = result.handler;
action = -1;
return;
default:
throw StateError('Invalid state: $action');
}
}
}
parse();
return result;
}