RefreshIndicatorState<T extends RefreshIndicator> class abstract

下拉刷新指示器状态管理类

Inheritance
Mixed-in types

Constructors

RefreshIndicatorState()

Properties

activity → ScrollActivity?
当前滚动活动
no setterinherited
configuration ↔ RefreshConfiguration?
刷新配置
getter/setter pairinherited
context → BuildContext
The location in the tree where this widget builds.
no setterinherited
floating ↔ bool
getter/setter pairinherited
hashCode → int
The hash code for this object.
no setterinherited
mode ↔ RefreshStatus?
getter/setter pairinherited
mounted → bool
Whether this State object is currently in a tree.
no setterinherited
refresher ↔ SmartRefresher?
刷新控件实例
getter/setter pairinherited
refresherState ↔ SmartRefresherState?
刷新控件状态
getter/setter pairinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
widget → T
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) → Widget
Describes the part of the user interface represented by this widget.
override
buildContent(BuildContext context, RefreshStatus? mode) → Widget
构建内容,子类必须实现
inherited
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant T oldWidget) → void
Called whenever the widget configuration changes.
inherited
dispose() → void
Called when this object is removed from the tree permanently.
inherited
disposeListener() → void
释放监听器资源
inherited
endRefresh() → Future<void>
结束刷新,进入完成或失败状态
override
initState() → void
Called when this object is inserted into the tree.
inherited
needReverseAll() → bool
是否需要反转所有内容
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onModeChange(RefreshStatus? mode) → void
模式变化回调
inherited
onOffsetChange(double offset) → void
超出边缘偏移量回调
inherited
readyToRefresh() → Future<void>
准备刷新,可以在此实现动画效果
override
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
resetValue() → void
重置值,子类可以重写以实现自定义逻辑
override
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringShort() → String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited
update() → void
更新UI
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited