PlayerCubit class
Constructors
Properties
- currentQuality → dynamic
-
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- isClosed → bool
-
Whether the bloc is closed.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- state → PlayerState
-
The current state.
no setterinherited
-
stream
→ Stream<
PlayerState> -
The current stream of states.
no setterinherited
Methods
-
addError(
Object error, [StackTrace? stackTrace]) → void -
Reports an
errorwhich triggersonErrorwith an optional StackTrace.inherited -
backwardVideo(
) → void -
changeQuality(
VideoQuality videoQuality) → Future< void> -
changeSpeed(
double speed) → void -
close(
) → Future< void> - Closes the instance. This method should be called when the instance is no longer needed. Once close is called, the instance can no longer be used.
-
disableWakeLock(
) → Future< void> -
disposePlayer(
) → void -
emit(
PlayerState state) → void -
Updates the
stateto the providedstate.emitdoes nothing if thestatebeing emitted is equal to the currentstate.inherited -
enableWakeLock(
) → Future< void> -
forwardVideo(
) → void -
initVideoPlayer(
{required String link, int? quality, List< VideoQuality> ? videoQualities, Duration? seekPosition}) → Future<void> -
loadVideo(
{String? link, String? trailerId, required bool? isTrailer}) → Future< void> -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onChange(
Change< PlayerState> change) → void -
Called whenever a
changeoccurs with the givenchange. Achangeoccurs when a newstateis emitted.onChangeis called before thestateof thecubitis updated.onChangeis a great spot to add logging/analytics for a specificcubit.inherited -
onError(
Object error, StackTrace stackTrace) → void -
Called whenever an
erroroccurs and notifiesBlocObserver.onError.inherited -
toggleControls(
) → void -
toggleVideoPlay(
) → void -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited