StaleTimeDynamic class final Option values
The StaleTime.dynamic variant: a stale time computed from the query each time staleness is checked.
Constructors
-
StaleTimeDynamic(StaleTime compute(Query<
Object?> query)) -
Computes the stale time with
compute; prefer spelling itStaleTime.dynamic(…).const
Properties
-
compute
→ StaleTime Function(Query<
Object?> query) -
Given the query, the stale time to apply. May itself return another
StaleTime.dynamic; StaleTime.resolveFor unwraps until it reaches a
plain value.
final
- hashCode → int
-
The hash code for this object.
no setteroverride
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
isStaticFor(
Query< Object?> query) → bool -
Whether this resolves to StaleTime.static for
query— the one thing that separates it from StaleTime.infinite: a static query is skipped byrefetchQueriesand by every refetch trigger, and outranks an invalidation.inherited -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
resolve(
Query< Object?> query) → Duration? -
Resolves this to a plain duration for
query.nullmeans "never stale by time", which both StaleTime.static and StaleTime.infinite are.inherited -
resolveFor(
Query< Object?> query) → StaleTime -
This with any StaleTime.dynamic layer peeled off for
query, so the result is one of StaleTimeDuration, StaleTimeStatic or StaleTimeInfinite.inherited -
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override