QuillHtmlEditorState class

Inheritance

Constructors

QuillHtmlEditorState()

Properties

context BuildContext
The location in the tree where this widget builds.
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
isEnabled bool
isEnabled as the name suggests, is used to enable or disable the editor When it is set to false, the user cannot edit or type in the editor
getter/setter pair
mounted bool
Whether this State object is currently in a tree.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
widget QuillHtmlEditor
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
clear() → void
This method is used to clear the editor
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant QuillHtmlEditor oldWidget) → void
Called whenever the widget configuration changes.
inherited
dispose() → void
Called when this object is removed from the tree permanently.
override
enableEditor(bool enable) → void
This method is used to enable/ disable the editor, while, we can enable or disable the editor directly by passing isEnabled to the widget, this is an additional function that can be used to do the same with the state key We can choose either of these ways to enable/disable
getText() Future<String>
getText method is used to get the html string from the editor To avoid getting empty html tags, we are validating the html string if it doesn't contain any text, the method will return empty string instead of empty html tag
initState() → void
Called when this object is inserted into the tree.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
setText(String text) Future
setText method is used to set the html text to the editor it will override the existing text in the editor with the new one
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited