QuillHtmlEditorState class
Properties
-
context
→ BuildContext
-
The location in the tree where this widget builds.
no setterinherited
-
hashCode
→ int
-
The hash code for this object.
no setterinherited
-
isEnabled
↔ bool
-
isEnabled as the name suggests, is used to enable or disable the editor
When it is set to false, the user cannot edit or type in the editor
getter/setter pair
-
mounted
→ bool
-
Whether this State object is currently in a tree.
no setterinherited
-
runtimeType
→ Type
-
A representation of the runtime type of the object.
no setterinherited
-
widget
→ QuillHtmlEditor
-
The current configuration.
no setterinherited
Methods
-
activate()
→ void
-
Called when this object is reinserted into the tree after having been
removed via deactivate.
inherited
-
build(BuildContext context)
→ Widget
-
Describes the part of the user interface represented by this widget.
override
-
clear()
→ void
-
This method is used to clear the editor
-
deactivate()
→ void
-
Called when this object is removed from the tree.
inherited
-
debugFillProperties(DiagnosticPropertiesBuilder properties)
→ void
-
Add additional properties associated with the node.
inherited
-
didChangeDependencies()
→ void
-
Called when a dependency of this State object changes.
inherited
-
didUpdateWidget(covariant QuillHtmlEditor oldWidget)
→ void
-
Called whenever the widget configuration changes.
inherited
-
dispose()
→ void
-
Called when this object is removed from the tree permanently.
override
-
enableEditor(bool enable)
→ void
-
This method is used to enable/ disable the editor,
while, we can enable or disable the editor directly by passing isEnabled to the widget,
this is an additional function that can be used to do the same with the state key
We can choose either of these ways to enable/disable
-
getText()
→ Future<String>
-
getText method is used to get the html string from the editor
To avoid getting empty html tags, we are validating the html string
if it doesn't contain any text, the method will return empty string instead of empty html tag
-
initState()
→ void
-
Called when this object is inserted into the tree.
override
-
noSuchMethod(Invocation invocation)
→ dynamic
-
Invoked when a nonexistent method or property is accessed.
inherited
-
reassemble()
→ void
-
Called whenever the application is reassembled during debugging, for
example during hot reload.
inherited
-
setState(VoidCallback fn)
→ void
-
Notify the framework that the internal state of this object has changed.
inherited
-
setText(String text)
→ Future
-
setText method is used to set the html text to the editor
it will override the existing text in the editor with the new one
-
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style})
→ DiagnosticsNode
-
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString({DiagnosticLevel minLevel = DiagnosticLevel.info})
→ String
-
A string representation of this object.
inherited
-
toStringShort()
→ String
-
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited