GameEntity class
Constructors
-
GameEntity({required String title, required int id, required int consoleId, required String consoleName, required String imageIcon, required int numAchievements, required int numLeaderboards, required int points, required String? dateModified, required int? forumTopicId, List<
String> ? hashes}) -
GameEntity.fromJson(Map<
String, dynamic> json) -
factory
Properties
- consoleId → int
-
final
- consoleName → String
-
final
- dateModified → String?
-
final
- forumTopicId → int?
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
-
hashes
→ List<
String> ? -
final
- id → int
-
final
- imageIcon → String
-
final
- numAchievements → int
-
final
- numLeaderboards → int
-
final
- points → int
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- title → String
-
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited