StateMachinePainter constructor
StateMachinePainter({
- String? stateMachineName,
- void withStateMachine()?,
- Fit fit = RiveDefaults.fit,
- Alignment alignment = RiveDefaults.alignment,
- RiveHitTestBehavior hitTestBehavior = RiveDefaults.hitTestBehaviour,
- MouseCursor cursor = RiveDefaults.mouseCursor,
Implementation
StateMachinePainter({
this.stateMachineName,
this.withStateMachine,
super.fit,
super.alignment,
RiveHitTestBehavior hitTestBehavior = RiveDefaults.hitTestBehaviour,
MouseCursor cursor = RiveDefaults.mouseCursor,
}) {
this.cursor = cursor;
this.hitTestBehavior = hitTestBehavior;
}