StateMachinePainter constructor

StateMachinePainter({
  1. String? stateMachineName,
  2. void withStateMachine(
    1. StateMachine
    )?,
  3. Fit fit = RiveDefaults.fit,
  4. Alignment alignment = RiveDefaults.alignment,
  5. RiveHitTestBehavior hitTestBehavior = RiveDefaults.hitTestBehaviour,
  6. MouseCursor cursor = RiveDefaults.mouseCursor,
})

Implementation

StateMachinePainter({
  this.stateMachineName,
  this.withStateMachine,
  super.fit,
  super.alignment,
  RiveHitTestBehavior hitTestBehavior = RiveDefaults.hitTestBehaviour,
  MouseCursor cursor = RiveDefaults.mouseCursor,
}) {
  this.cursor = cursor;
  this.hitTestBehavior = hitTestBehavior;
}