unitCircle property

List<Vec2D> unitCircle
final

Implementation

static final List<Vec2D> unitCircle = [
  Vec2D.fromValues(1, 0),
  Vec2D.fromValues(1, c),
  Vec2D.fromValues(c, 1), // quadrant 1 ( 4:30)
  Vec2D.fromValues(0, 1),
  Vec2D.fromValues(-c, 1),
  Vec2D.fromValues(-1, c), // quadrant 2 ( 7:30)
  Vec2D.fromValues(-1, 0),
  Vec2D.fromValues(-1, -c),
  Vec2D.fromValues(-c, -1), // quadrant 3 (10:30)
  Vec2D.fromValues(0, -1),
  Vec2D.fromValues(c, -1),
  Vec2D.fromValues(1, -c), // quadrant 4 ( 1:30)
  Vec2D.fromValues(1, 0),
];