RenderTexture class abstract base

Constructors

RenderTexture()

Properties

actualHeight int
no setter
actualWidth int
no setter
hashCode int
The hash code for this object.
no setterinherited
isDisposed bool
no setter
isReady bool
no setter
nativeTexture → dynamic
no setter
onTextureChanged ← void Function()?
no getter
renderer Renderer
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
textureId int
no setter

Methods

clear(Color color, [bool write = true]) bool
dispose() → void
flush(double devicePixelRatio) bool
makeRenderTexture(int width, int height) Future<void>
needsResize(int width, int height) bool
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
textureChanged() → void
toImage() Future<Image>
toString() String
A string representation of this object.
inherited
widget({RenderTexturePainter? painter, Key? key}) Widget

Operators

operator ==(Object other) bool
The equality operator.
inherited