GameSessionController constructor
GameSessionController({
- RoyLifecycleCoordinator? lifecycle,
Implementation
GameSessionController({this.lifecycle})
: hookName = 'game-session',
timelineCapacity = _defaultTimelineCapacity,
allowedMetadataKeys = const {},
_createStopwatch = Stopwatch.new {
_warnIfLifecycleMissing();
_initTimeline();
}