GameSessionController constructor

GameSessionController({
  1. RoyLifecycleCoordinator? lifecycle,
})

Implementation

GameSessionController({this.lifecycle})
  : hookName = 'game-session',
    timelineCapacity = _defaultTimelineCapacity,
    allowedMetadataKeys = const {},
    _createStopwatch = Stopwatch.new {
  _warnIfLifecycleMissing();
  _initTimeline();
}