LevelNodeButton constructor
const
LevelNodeButton({
- Key? key,
- required int levelNumber,
- required LevelState state,
- int starsEarned = 0,
- VoidCallback? onTap,
- double size = 64,
- bool pulse = false,
Implementation
const LevelNodeButton({
super.key,
required this.levelNumber,
required this.state,
this.starsEarned = 0,
this.onTap,
this.size = 64,
this.pulse = false,
});